This cache is placed for the Haunt in Halmich XII event. All event attendees who chose to find this cache the night of the event are eligible to claim FTF status. In addition, this cache is placed in Halmich Park, a City of Warren Park; caching hours are 7am-10pm.
The cache is not at the posted coordinates.
A letterbox hybrid cache is based off of letterboxing, which predates geocaching by 150 years. In order to find most letterbox caches, you are required to start at the posted coordinates and follow along the story in the cache description which will lead you to the final container with a logbook and a stamp for you to stamp your personal notebook (again, another adaptation from letterboxing). We decided to mix things up this Haunt in Halmich with several of these letterboxes. Hope you have fun!
All nine letterboxes in Halmich Park revolve around a boy named Josh and his adventures dealing with the ghouls of Haunted Halmich Park. All the letterboxes are numbered in the title based on their location in the park - it is highly recommended to follow them in order (you don't have to start at number one) to make an efficient trip around the park.
Using your GPS, find your way to the posted coordinates to start the letterbox.
Josh finds himself on the edge of Halmich Park and debates on whether or not he wants to continue his adventure in Halmich Park or head west and call it a night. He decides to continue with his adventures and head north on the sidewalk. While walking, he can feel the hairs on the back of his neck stand up, but onwards he continues. Eventually he comes across two yellow guardians of the park named Homer and Bart. Josh asks if he can get into the park, but Homer says it'll cost him a dozen donuts. Luckily Josh knew this would come up and had a dozen donuts with him from the cider mill, so Homer and Bart let him through. As Josh walks, he hears the familiar back and forth sound and looks closely - it's the ghost of Arthur Ashe taking on some of Warren's best! Trying not to get noticed, Josh creeps north along the west fence until he comes across the eighth light, which is where he sat down to watch a legendary ghost. While sitting down, he noticed a familiar animal from around these parts scurry by and was able to trap him under his seat, which is where you'll still find it to this very day.