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S.D.A.(Seventh-day Adventure) Cache-TB & Coin Inn Traditional Cache

This cache has been archived.

West Texas Reviewer: Cache Owner (CO) has not responded, so the cache is being archived to keep it from continually showing up in search lists, and to prevent it from blocking new cache placements. If you wish to repair/replace this cache sometime in the future (not to exceed 15 days from the date of this entry), just contact me (by e-mail), and assuming it still meets the current Guidelines, I will consider unarchiving this cache.

Please be advised this is not a guarantee that this geocache will be unarchived. Many factors will go into my decision. The most important of which is how you responded to geocachers who tried to communicate with you regarding the problem(s) with this geocache hide and how you communicated with me, the West Texas Reviewer.

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Hidden : 5/12/2013
Difficulty:
1 out of 5
Terrain:
1 out of 5

Size: Size:   regular (regular)

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Geocache Description:

I know cemeteries and parks are popular places to hide caches. This cache, like all my other ones in the area, are near churches.This cache is an easy park and grab.....OR so it seems! The hard part of this cache is trying to avoid mugglers, since the location for the cache is out in the open. Be careful! This container is large enough to hold geocoins and any travel bug. It is my goal to keep TBs/coins moving, so there are no restrictions on trades.


It is a large, clear container. 

Original Contents:

  • 2 TB's

  • 2 rulers

  • pain measuring chart

  • toy figure

  • devil keychain

  • log sheets and pen

    Congratulations to LittleBit85 and Wilmot88 for the FTF!! :D

    P.S. Please hide and replace the cache well after you sign it. Place it deep inside the hole so that the cache can't be seen from a few feet away. Last two times I went to check this one out the cache was very visible from a few feet away. Please help me out! Thanks.




P.S.S. See if you can reason out why the cache is named thus...;)



PLEASE READ - This is a Travel Bug (TB) Inn/Hotel. I hold these two values in tension: Travel Bugs/Geocoins (GC) should travel. If you can help a TB or GC achieve its specific mission. Take it. If possible, look at the mission of the items beforehand, in case they are not labeled. A TB Hotel should have TBs. Out-of-town visitors dropping off 3 TBs expect to be able to pick up 3 in return.


The goal/guideline (but not a rule): To have a minimum of three TB/GC at all times. For items without a specific goal: If it was dropped off locally, move it out of state; if it came from out of state, move it locally. Think of the good of the TB owner and the good of the next cacher that may want to swap TBs and do what you think is best. Basically, practice the Golden Rule.

Additional Hints (Decrypt)

Lbh'er tbaan unir gb ybbx hc gur gvgyr gb gur pnpur gung V uvq ba 12/24/2009. Gur gvgyr fubhyq gryy lbh nyy.

Decryption Key

A|B|C|D|E|F|G|H|I|J|K|L|M
-------------------------
N|O|P|Q|R|S|T|U|V|W|X|Y|Z

(letter above equals below, and vice versa)