Start at the ROY WOODS reserve (parking available) and use the cache co-ordinates to find the first clue.
Clue 1 - The first clue is his NAME – Find the thing which is the same, count the letters (first and surname) and divide by 3 - off to a perfect start you’ll be. Substitute the letter D with this number.
Clue 2 – Now head north and stroll along the pleasant path until you find a road. A map you’ll see will help reveal the next part of the code. Upon the map are some signs - SQUARE in shape. If you count all these SIGNS, LOOKOUTS and BOAT a number you will make. Substitute the letter C with this number.
Clue 3 – The next clue is not too far away and he is waiting patiently, sitting in the stump of an old tree. You’ll know when you find him as a number you will see. Substitute the letter A with this number.
Clue 4 – A little distance along the path is a magical fruit tree, one like you have never seen. Count up the letters of the Australian name of this “Fruit” (plural version) and this will be the clue for letter E.
Clue 5 – Keep walking in the same direction and not far away is a rock with a number of perfectly round holes right through it. Legend has it that this was created by very small pixies who lived only a few meters away. You can still see the remains of their round rock village when the tide is out. (This special rock is within 5 meters of this rock village). Count the number of perfectly round holes an substitute the letter B with this number.
Clue 6 – Continue on the path and just after it ends you will come across the muggles steps of no return. Just beyond these steps there are a number of trees cut down to ground level. Some say that whoever can jump from stump to stump can receives magical powers. Count the number of ground level stumps and substitute this with letter F.
Now you have all the clues, sit down on a nearby bench and determine the final co-ordinates. If it’s more than 200 meters away then you must have missed something.
You should also see the entrance way to the mystical and enchanting woods. There is a beautiful gnarly old tree in the water which is believed to be protecting the entrance way to the woods and if you come in the early morning and are very lucky you might also see some graceful black swans.
Be careful of curious muggles though as it’s a popular path for walkers. It’s seems strange but if you are quiet while searching at the GZ for the cache a spell is cast that makes you invisible so that passing muggles can’t see you.
Good luck on your quest.